Post-Release Update 1.1
Flick Tactics » Devlog
The first update after post-release simplifies a lot of game UI and fixes a lot of issues. With that said, there are also some big changes and improvements.
- The game is playable on mobile and is mobile-friendly!
- Removed all the building panels as well as building upgrade and building boost. Replaced HQ stats with a separate Stats panel that appears in gameplay View/Zoom mode.
- Improved some sound effects.
- Power meter fill is proportional to the amount of damage received. It also takes into account the type of unit receiving the damage.
- Decreased Teleport Mech teleportation range by 1.
- Gameplay Input: Hold Q to overview. Right and left arrow key to switch unit selection.
- Editor Input: E to change edit mode. T to change team. Ctrl+S to save the map.
- Improved Gameplay-to-Menu UI.
- More tiles will be displayed in the gameplay for landscape screens.
Here are some screenshots of how it looks like on mobile now.
Here's how stat displays on landscape screens/desktops (you can toggle its visibility with the button at the bottom middle so that, you can see the entire map as well)
Files
flick-tactics-v1_1.zip 11 MB
Mar 28, 2021
Flick Tactics
Turn Based Strategy Game inspired by Advance Wars and Into the Breach
Status | Released |
Author | Bold Aesthetic Creative |
Genre | Strategy |
Tags | Local multiplayer, pakistani, Pixel Art, Turn-based, Turn-based Strategy |
Languages | English |
More posts
- Post-Release Update 1.2Apr 04, 2021
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